Tag: Chaotic

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  • Great Sands

    Great Sands (Zwich desert) Free skills: Bartering 25%, land-based riding 25%, desert survival 75%. Adv: two bonus languages, after 5th level no penalty to archery while riding. with a successful riding check. after 10th no check is needed. Dis: …

  • Bloodlands

    what happens when the scum of the surrounding nations are dumped into a swamp full of giant lizards? The Bloodlands! Seemingly endless stretches of mire and enough insects to drive a monk insane. The Bloodlands are a disorganized mess. Due to the odd …

  • Kor

    Land of mutant humanoids, everything from evil fey to giants roam this land. Capital: one per clan but the cave of [[Old Bones]] is holy to all the clans. Clans: [[Tuffkik]], [[Gnomestompa]], [[Skineata]], [[MakDedder]], [[Tuskers]], [[Scalebak]], …

  • Yasten Hills

    short info the gnomes are many diverse groups joined together as one nation. after the suppossed death of Gar glittergold the Gnome Titans have gained more influence. although gnomes live throughout the human lands, yasten considers all gnomes citizens. …

  • Storm Peak Mountain

    not the tallest mountain in Tarvakar but certainly the most deadly. The rock of Storm Peak Mountain is heavily laced with highly conductive metals. This coupled with a seemingly never-ending storm over head has left the mountain devoid of normal life. …

  • Velt

    really really short info Capital: the [[Resplendent City]]. Velt is the largest nation on the continent. most of Velt is grasslands and highlands. 85-90% of the Veltish population lives in rural areas with little or no contact to the outside world. …

  • Rabidash

    Land of savage wolves ruled by [[The Great Wolf]]. most of the citizens are werewolves but there are many wolfweres and a few other werebeasts. there are many many slaves used as we do cattle. Rabidash would be a bigger threat but the great wolf is a poor …

  • Euphibia

    short info halfling nation they export alot of grain and meat. on the black market they export alot of drugs. ally of [[Ichia]]. all euphibians must roll %, with no rerolls for any reason ever. if they roll under 50% then all drugs have half effects …

  • First Lands

    !http://cdn.obsidianportal.com/assets/17455/slavesofthefirstlands.png(Slavesofthefirstlands)!short info Land of evil dragons. The great Red dragons are the rulers but most do little and know even less. It is the red crested amber bellied dragons who …

  • Ardinia

    !http://cdn.obsidianportal.com/assets/17463/ardinia.png(Ardinia)! short info once part of [[Peltesh]] just like [[Terminia]]. Followed [[Ardin the Pure]] a sage and supposed time traveler. all children are given free schooling unless the parents …

  • Dusk Island

    short info savage island of beastial humans. Exalvis has hidden here since the end of the dragon war, slowly raising an army of fanatic minions. the dusk island is actually 3 islands.... two small ones and a large one. they also control several other …

  • Lunidan

    Short info Flag: Winking Jolly Roger. Capital:[[New Freeport]]. Mage Capital: [[Hidden College]]. Warriors: [[Temple of Buff]]. Notable locations: [[Mount McMag]], [[the 26th New Freeport]], [[Olde Freebee]]. Skills for free: Gambling 25%, …

  • Tetch Swamp

    short info magically corrupted land, one the heart of the [[Beldish empire]] now a rotting mass of putrescence. it is a massive collection of bogs and swampland. the trees are normal for such land but old dead giants still lurk from the days before the …

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